Folks, let me tell you, Frost Mages, they’re the best. They’re absolutely fantastic. People say, ‘Public, why Frost Mage? Why not Fire? Why not Arcane?’ Well, let me tell you something: Frost Mages are winners, okay? They don’t just do damage—they dominate. Huge numbers. The best numbers. Tremendous DPS. You’ve never seen anything like it.
Now, Glacial Spike, it’s the key. People love Glacial Spike. It’s big, it’s beautiful, and it hits like a truck—maybe even a freight train, folks, if I’m being honest. It’s got that power. Some people, they’re out there casting Ice Lance. Very sad. Very weak. Not us. We’re going for Glacial Spike. We charge it up, we make it huge. It’s incredible, truly incredible. The numbers will be so big, your raid leader will say, ‘Wow, how is this even possible?’ It’s because you’re a Frost Mage. A strong, very powerful Frost Mage.
But here’s the thing—you’ve gotta know how to play smart. It’s not just about the spells; it’s about the brain. They say, ‘Public, you’ve got one of the greatest brains for strategy,’ and that’s what you need here, folks. You need the brain. You’ve got to freeze the enemies. Root them. Keep them locked down. Use your Frozen Orbs—those orbs are wonderful, aren’t they? I’ve seen some really fantastic Frozen Orb plays. Tremendous stuff.
And don’t forget, you’ve got to time those Ice Barrier shields. Very important. You stay alive, you do damage. That’s how you win, folks. That’s how you get the highest DPS. Not second place, no—we’re talking number one on the meters. You’ll look around, and everyone else is jealous. They’ll say, ‘I wish I was that Frost Mage.’ But they’re not, because you are. And you’re doing Glacial Spikes like a true champion.
So remember, big crits, big numbers, stay cool—literally. You’re Frost, you’re the best, you’re the absolute best. Let’s make Frost Mages great again. Thank you. Thank you very much.
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Loadout
Raid Progression
Raid Progression
Nerub-ar Palace [AOTC] | Progress | Boss Kills |
---|---|---|
Heroic | 7/8 H | 27 |
Normal | 8/8 N | 8 |
Mythic+ Progression
Mythic+ Progression
Dungeon (Score: 2,674.1) | Level | Score | Time | Affixes | All Regions | Region |
---|---|---|---|---|---|---|
Siege of Boralus | 11 | 345.6 | 24:48 | 91,390 | 51,490 | |
The Dawnbreaker | 11 | 345.5 | 23:22 | 175,331 | 96,884 | |
Mists of Tirna Scithe | 11 | 343.7 | 24:10 | 193,163 | 107,326 | |
Ara-Kara, City of Echoes | 11 | 343.4 | 24:27 | 206,186 | 115,467 | |
The Stonevault | 10 | 328.5 | 26:43 | 285,483 | 159,049 | |
City of Threads | 10 | 324.9 | 31:46 | 299,482 | 162,900 | |
Grim Batol | 10 | 322.5 | 33:11 | 528,085 | 286,311 | |
The Necrotic Wake | 10 | 320.1 | 32:25 | 580,674 | 325,293 |
Dungeon (Score: 2,674.1) | Level | Score | Time | Affixes | All Regions | Region |
---|---|---|---|---|---|---|
SIEGESiege of Boralus | 11 | 345.6 | 24:48 | 91,390 | 51,490 | |
DAWNThe Dawnbreaker | 11 | 345.5 | 23:22 | 175,331 | 96,884 | |
MISTSMists of Tirna Scithe | 11 | 343.7 | 24:10 | 193,163 | 107,326 | |
ARAKAra-Kara, City of Echoes | 11 | 343.4 | 24:27 | 206,186 | 115,467 | |
SVThe Stonevault | 10 | 328.5 | 26:43 | 285,483 | 159,049 | |
COTCity of Threads | 10 | 324.9 | 31:46 | 299,482 | 162,900 | |
GBGrim Batol | 10 | 322.5 | 33:11 | 528,085 | 286,311 | |
NWThe Necrotic Wake | 10 | 320.1 | 32:25 | 580,674 | 325,293 |