I 👀🌈 dont 🙅🙈 get 👾👽 it, Do 😏 you 💞 all 💯 even 🌃🤑 understand 😆😅😊 how 🤔 expansions work. 💵 This is why ❓ we 👦 have 👨💼 beta 🏳️🌈 testing. You 👈 cant 👎 just 👽 slap some 🤩 numbers 🔢 down 👇 on 🔛 paper 🤓 and sim 😎 them 👬🎊 and make 💘 a good ❇️ game. ♠ Balancing classes 🤡 takes 💅 alot 🔥💯💪 of time 🕘 and a great 😁 level 🎚 of detail 🇩🇪🐊🐉 to truly 😜💁 "balance" ⚖ the game. 🎮 The problem 😊 is that 💕 from 👉💋 a Melee 👊 DPS standpoints its completely 🙌😫 impossible 🙇 to balance ⚖ because 🐺 of the nature 🐌 of how 💯 the DPS classes 🤡 were 👶 designed. 😋 There 😌 are significant differences between ➡️🚽 the DPS classes 🤡 that, ❗🎢 regardless 😜😘 of the expansion, will 🍌 always 💯👉 make ✋ some 🙀 better 🎰 over 🔁 others. 💏 The fact 📓 of the matter 🙆♂️ of is that 💝 if youre 👊 worried 😨 that 🚔👼🚟 the DPS you 😀🚴🏼 want 🙄 to play 🎲 is bad, 🔥 its probably 💀 because ✏️ youre ☄️ bad. 😤😩 Melee 👊 DPS takes 🤠 skill, 😤 a skill 😤 that ❗🎢 you 👈 probably 🤔 refused 👎🏼 develop 🚀 and vested more ➕ in 💔 complaining. this is why 😸 enhance 👎 are bad 👎 and rogues are good 👌 and whatever 💁 you 😊🤟 play 🤸🏿♂️ is horrible. 😝 Paladin is a unique Melee 👊 because ➡️ they 💥 require 📜📜 an added ➕ degree of mechanical 🤖🦾 that ❌ can 👀 either 🥵 make 🏼🙅 them 😘 the best 👌🏼😜 or the worst 👎 melee. 👊 However, 🤔 you 🤟 refuse to accept 👍 and ackknowledge this and such 😛🍎 you 😌 are simply 😡 a bad 🔥 DPS. Melee 👊 is numbers, 🔢 Melee 👊 is stats, Melee 👊 is thinking, 💭 Melee 👊 is emotion, 💜 Melee 👊 is so much 😩 more. 🦎 Maybe 🤔 youll 🤓 eventually 💀 understand ♓ this and realise 😁😁 what 😄 it means ‼️‼️ to truly 🙏 DPS and how 🤔 to play 🎽 one. 😤
Contact Info |
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Johncleave#8436 |
Loadout
Raid Progression
Raid Progression
Nerub-ar Palace [AOTC] | Progress | Boss Kills |
---|---|---|
Mythic | 5/8 M | 22 |
Heroic | 8/8 H | 67 |
Normal | 8/8 N | 34 |
Mythic+ Progression
Mythic+ Progression
Dungeon (Score: 2,772.0) | Level | Score | Time | Affixes | World | Region |
---|---|---|---|---|---|---|
The Dawnbreaker | 12 | 370.4 | 27:50 | 29,673 | 16,828 | |
Mists of Tirna Scithe | 12 | 366.8 | 29:59 | 44,759 | 25,609 | |
Siege of Boralus | 12 | 365.9 | 33:42 | 30,514 | 17,918 | |
City of Threads | 11 | 344.1 | 27:38 | 27,194 | 15,432 | |
Ara-Kara, City of Echoes | 10 | 332.4 | 21:07 | 200,672 | 119,008 | |
The Necrotic Wake | 10 | 332.0 | 22:06 | 100,206 | 59,524 | |
Grim Batol | 10 | 331.1 | 25:02 | 96,561 | 56,553 | |
The Stonevault | 10 | 329.4 | 25:53 | 110,598 | 64,482 |
Dungeon (Score: 2,772.0) | Level | Score | Time | Affixes | World | Region |
---|---|---|---|---|---|---|
DAWNThe Dawnbreaker | 12 | 370.4 | 27:50 | 29,673 | 16,828 | |
MISTSMists of Tirna Scithe | 12 | 366.8 | 29:59 | 44,759 | 25,609 | |
SIEGESiege of Boralus | 12 | 365.9 | 33:42 | 30,514 | 17,918 | |
COTCity of Threads | 11 | 344.1 | 27:38 | 27,194 | 15,432 | |
ARAKAra-Kara, City of Echoes | 10 | 332.4 | 21:07 | 200,672 | 119,008 | |
NWThe Necrotic Wake | 10 | 332.0 | 22:06 | 100,206 | 59,524 | |
GBGrim Batol | 10 | 331.1 | 25:02 | 96,561 | 56,553 | |
SVThe Stonevault | 10 | 329.4 | 25:53 | 110,598 | 64,482 |