I 👀🌈 dont 🙅🙈 get 👾👽 it, Do 😏 you 💞 all 💯 even 🌃🤑 understand 😆😅😊 how 🤔 expansions work. 💵 This is why ❓ we 👦 have 👨💼 beta 🏳️🌈 testing. You 👈 cant 👎 just 👽 slap some 🤩 numbers 🔢 down 👇 on 🔛 paper 🤓 and sim 😎 them 👬🎊 and make 💘 a good ❇️ game. ♠ Balancing classes 🤡 takes 💅 alot 🔥💯💪 of time 🕘 and a great 😁 level 🎚 of detail 🇩🇪🐊🐉 to truly 😜💁 "balance" ⚖ the game. 🎮 The problem 😊 is that 💕 from 👉💋 a Melee 👊 DPS standpoints its completely 🙌😫 impossible 🙇 to balance ⚖ because 🐺 of the nature 🐌 of how 💯 the DPS classes 🤡 were 👶 designed. 😋 There 😌 are significant differences between ➡️🚽 the DPS classes 🤡 that, ❗🎢 regardless 😜😘 of the expansion, will 🍌 always 💯👉 make ✋ some 🙀 better 🎰 over 🔁 others. 💏 The fact 📓 of the matter 🙆♂️ of is that 💝 if youre 👊 worried 😨 that 🚔👼🚟 the DPS you 😀🚴🏼 want 🙄 to play 🎲 is bad, 🔥 its probably 💀 because ✏️ youre ☄️ bad. 😤😩 Melee 👊 DPS takes 🤠 skill, 😤 a skill 😤 that ❗🎢 you 👈 probably 🤔 refused 👎🏼 develop 🚀 and vested more ➕ in 💔 complaining. this is why 😸 enhance 👎 are bad 👎 and rogues are good 👌 and whatever 💁 you 😊🤟 play 🤸🏿♂️ is horrible. 😝 Paladin is a unique Melee 👊 because ➡️ they 💥 require 📜📜 an added ➕ degree of mechanical 🤖🦾 that ❌ can 👀 either 🥵 make 🏼🙅 them 😘 the best 👌🏼😜 or the worst 👎 melee. 👊 However, 🤔 you 🤟 refuse to accept 👍 and ackknowledge this and such 😛🍎 you 😌 are simply 😡 a bad 🔥 DPS. Melee 👊 is numbers, 🔢 Melee 👊 is stats, Melee 👊 is thinking, 💭 Melee 👊 is emotion, 💜 Melee 👊 is so much 😩 more. 🦎 Maybe 🤔 youll 🤓 eventually 💀 understand ♓ this and realise 😁😁 what 😄 it means ‼️‼️ to truly 🙏 DPS and how 🤔 to play 🎽 one. 😤
Kontaktinformationen |
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Johncleave#8436 |
Loadout

Raid-Fortschritt
Raid-Fortschritt
Befreiung von Undermine [AOTC] | Fortschritt | Boss Kills |
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Mystik | 4/8 M | 8 |
Heldenhaft | 8/8 H | 20 |
Normal | 8/8 N | 16 |